Temple War is a massive battle in which any player can take part, the only condition is that the participant must be a member of any Clan. The more members of one clan registered to participate in the event (as part of a group or team channel), the more profit each participant will receive.

The first launch of Temple War is November 1 (from the same date currency for epics and prestige points will be credited)
- Event duration: 40 minutes. Of these, 35 minutes is the development phase, and the remaining 5 minutes is the final phase in Death Match mode
- The event is held once a week, every Sunday
Registration opens at 18:15, the NPC Temple Keeper will appear in each town for registration (solo or team)
- The event will start at 18:30, players who were unable to fly away immediately will have the opportunity to enter the Arena through the NPC
- Number of participants: 72x72
- Registration for the event: solo or in groups of up to 3 people
- Only members of the same clan will be able to participate in the team channel.
- Two Clan Channels from the same clan will not be able to meet each other
- If for some reason a player was unable to register to the event, then he will have the opportunity to go there independently by clicking on the “Enter” button from the event NPC.
- After moving to the event arena, all formations (groups, clan channels) are not broken.
- The more players of the same tag in the Clan Channel, the larger bonuses they will receive at the end of the event (solo players, mini groups - no bonus)
Group of 9 people of the same clan | 10% bonus |
Clan Channel of 18-27 players of the same clan | 20% bonus |
Clan Channel of 36-45 players of the same clan | 30% bonus |
Clan Channel of 54-63 players of the same clan | 45% bonus |
Clan Channel of 65-75 players of the same clan | 60% bonus |
Glory Coin – the primary currency of the event. These coins can be obtained during the event, by killing monsters, other players, and they can also be acquired outside of the event by dealing damage to epic bosses and defeating enemy characters in the boss's lair. Each clan member, when receiving Glory Coins, contributes an equal amount of Glory to the Clan Pool. Clan Glory is displayed in the clan information window.
Players are divided into two teams: blue and red. The goal of the event is to earn as many points as possible. Players can earn points by killing mobs and members of the opposing team. With the earned points, players can enhance their characters or impose negative effects on enemies. Additionally, players have access to capturing and holding key artifacts, a talent system, a boss battle, enhancing runes, and a teleportation system.
- Accumulation of points: 1 point for killing mobs, 2 points for killing enemies, 10 points for killing the Boss, and 25 points if the player survives in the DeathMatch stage.
- Talent System: After each death caused by players, your character will receive a new talent. A talent can be either an active or a passive skill that enhances your character. Active skills are placed on the nearest available skill panel. (We recommend leaving space for active skills on the first panel). The list of available talents depends on the character class. Examples of Active Talents: Warp, Hide, Rabbit Totem, Divine Beam, and others. Examples of Passive Talents: +2000 HP, +30% Physical Attack, +15% Casting Speed, and others. In addition to regular talents, there is a low chance for the character to acquire incredibly powerful talents, including unique custom abilities. Whenever a player obtains a unique talent, all event participants receive a special notification.
- Teleports: There are 6 teleports located on the map, leading to different parts of the temple. To activate a teleport, simply step into the circle and wait for 3 seconds.
- Enhancing Runes: Special enhancing runes will drop from creatures in the event. (Angels have a 10% chance, regular mobs have a 5% chance). Types of runes: Double Damage, Shield, Speed, Renewal, Invisibility.
- Upgrade Shop: Each team's base is equipped with a special device where players can purchase character upgrades using personal points. The shop is divided into 3 levels. The first level is available from the start of the event. To improve the shop, the team must capture and hold the central artifact for 3 minutes.
1st level | 2nd level | 3rd level |
---|
Defense (3 levels) – Increases PvP and PvE defense by 3% / 7% / 10%. | Marksmanship (3 levels) – Increases the shooting range of bows and crossbows by 50 / 100 / 200. | Seed of Miracle – Increases Attack Speed by 6%, Spell Casting Speed by 4%, Movement Speed by 10, Evasion by 7, Critical Attack Power by 10%, and Magic Critical Attack Power by 20%. |
Attack (3 levels) – Increases damage dealt in PvP and PvE by 3% / 5% / 8%.. | Casting Speed (3 levels) – Increases Spell Casting Speed by 3% / 5% / 8%. | Seed of Life – Increases Max HP by 20%, Physical Defense by 10%, Magical Defense by 10%, Physical Attack by 10%, and Magical Attack by 15%. |
| Dexterity (2 levels) – Increases movement speed by 25 / 40 and Evasion by 15 / 25. | Talent Switch – Changes the character's talent. |
- Cursed Stone: In the side temple, there is a special artifact. If captured and held for 3 minutes, it will unlock access to cursing the entire enemy team. There are 4 debuffs available that will be applied to all members of the enemy team with a 100% chance:
Prison | Teleports and holds the enemy team at their base for 30 seconds. |
Swamp | Slows down the movement speed of the entire enemy team by 75%, with a duration of 45 seconds. |
Polymorph | Turns the entire enemy team into harmless creatures for 20 seconds. |
Stone | Turns the entire enemy team into stone, with a duration of 30 seconds. |
Throughout its history, L2 has always stood out from other MMO games with its massive battles, sieges, epic boss fights, and a high concentration of PvP in hunting spots.
The new Scryde season is named "
Whisper of Battle" not without reason. In this update, we decided to support and diversify the familiar format of massive battles. The update includes:
- Updated Clan Halls with new features and an updated store
- The first auctions of Clan Halls will be held on November 8
- Over 20 new Clan Hall passive skills
- New game activity – Temple War
- Updated motivation for Mid War and Big War players
- Updated Fortress Store with all-new items and more
NPC Merchant sells special enhancements that affect the entire team at once; in addition, he can activate teleport points on the Map, sells special elixirs and traps. Every player can contribute to the balance of team improvement through a special menu at the NPC. Only the Team Leader can purchase the upgrade.
- Prayer – increases HP recovery efficiency by 30% for all team members
- Valor – grants STR+2, INT+2, DEX+2, WIT+2.
- Persistence – increases max. HP by 2000 Reduces damage taken in PvP by 10%
- Savage – increases Spd. Atk. by 5%, Speed. Mag. +5%, damage dealt in PvP by 10%.
Shop of Elixirs and Traps – during the event, all players will receive special items, parts of a broken figurine,
which can be exchanged for especially valuable items from a merchant, this is what they look like:
- Broken Head
- Broken Body
- Broken Hand
- Broken Leg
Shop for parts of a broken figurine
Smoke Essence | Summons a smoke screen that hides all nearby team members and gives them the Hide effect. Dispelled if there are enemy characters within a 200 radius. |
True Sight Essence | Allows you to reveal the invisibility of enemy characters in a certain area. |
Static Rune | A magical rune that can be used to set a trap anywhere, lasts until it is neutralized by the Defuse Trap skill. The effect of chain lightning paralyzes all enemy characters. |
Slow Rune | A magical rune with which you can set a trap anywhere, which slows down the movement of enemy characters within a certain radius; the effect cannot be dispelled, you can only leave the radius or neutralize it with the Defuse Trap skill. |
Shield Rune | A magical rune that creates a protective barrier for the team. Completely blocks all Range attacks (Bow, Crossbow, Magic attacks) |
Now, in addition to the usual Reputation, Clans will accumulate Fame Points.
Glory Points are the main currency for the updated development of the clan; for it, the clan leader will be able to increase the level of the Clan Hall, learn and improve new functions and skills of the CH.
Now all Clan Halls have 5 levels of development; to move to a new level, you need to accumulate a certain amount of fame and resources. Each level unlocks new functions and skills of the KH:
- New teleport points, including direct teleports to spots in LoA, Genesis Gardens, Pagan and SoA.
- Passive accumulation of Fame in farm premises
- New Clan Hall buffs, including: Pride, Freezing Skin, improved PoF (+ crit chance 20%), etc.
- Increased chances of enchanting in farm premises
- 5 levels of the Clan Hall store, with an updated assortment of goods at each level.
- Greed – increases Adena/Drop/Spoil/EpPolets rates by 3% / 6% / 10% / 15%
- Hunter – increases PvE damage and defense by 3% / 5% / 7% / 10%
- Clarity – reduces MP consumption for all skills by 5% / 7% / 10%. Increases MP regeneration by 5 / 7 / 10.
- Elementalism – increases defense against all elements by 15 / 30 / 45 / 60
- Treatment – increases healing power by 2% / 4% / 7%
- Excellence – Level 1: MEN+1 CON+1 / Level 2 MEN+1 CON+1 DEX+1 WIT +1 / Level 3 MEN+1 CON+1 DEX+1 WIT+1 STR+1 INT+1
- Savage – increases damage in PvP by 1% / 2% / 3% / 4% / 5%
- Reinforcement – increases shield defense by 10% / 15% / 25%.
- Ghost Form – increases evasion by 1 / 3 / 5, + chance of not receiving magic. damage by 1% (level 3)
- Mental Crush – increases the minimum chance of passing Mental attacks by 1% / 3% / 5%
- Guidance – increases accuracy by 1 / 3 / 5
- Bash – increases the minimum chance of passing Shock attacks by 1% / 3% / 5%
- Murder – increases crit power. hit (Requires Dagger) by 10% / 15% / 25%
- Ambidexter – when wearing two-handed Blunts – Increases Spd. Magic by 6% / 9% / 12%. Does not work in conjunction with the Dual Blunt Mastery passive skill.
- Courage – increases PvP defense for all melee classes by 3% / 5% / 7% / 10%
- Persistence – increases paralysis resistance by 5%/10%/15%
- Strength – increases defense against attacks using bows by 2%/4%/6% and crossbows by 1%/2%/4%.
- Renewal – reduces the cooldown time of all skills by 1%/ 3% /5%
Glory Coin – the new currency that can be obtained during participation in the new event, Temple War, and during raids on epic Bosses (Valakas, Antharas, Baium). Each clan member can earn Glory Coins for killing enemy characters. For every Glory Coin obtained by a clan member, the clan receives
1 Clan Glory Point. This way, each clan member contributes personally to the clan's development.
- The main source of earning Glory Coins will be built around a new Activity – the Temple War event.
- In addition to the event, epic bosses Valakas, Baium and Antharas have Glory Coins as a reward. Big War bosses have a pull of 2000 coins, Mid War bosses have a pull of 1000 coins. Coins are distributed among clans depending on the % of damage that the clan inflicted on the Boss. For example, if a clan caused 50% damage, then after the death of the Boss 1000 Glory Coins will be evenly distributed among all Clan members who took part in the raid. The remaining coins will be distributed among the remaining clans
- Now in the lair of the bosses Valakas, Baium and Antharas, Glory Coins will be awarded for each kill of an enemy (Only in the lair of Big War Bosses).