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2015.12.8 01:42:54
OS : Windows Vista 6.1 (Build: 7601)
CPU : GenuineIntel Intel(R) Core(TM) i3-2370M CPU @ 2.40GHz @ 2395 MHz 4095MB RAM
Video : Intel(R) HD Graphics 3000 (5362)
PosCode : LS1(152) 82788:147977:-3467 4/1 [577]
General protection fault!
History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial310) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial310) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector1298) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector Transient.ShadowProjector1298) <- ULevelBase::Serialize <- ULevel::Serialize <- UMasterLevel::Serialize <- ObjectTestReach <- (MasterLevel Transient.MasterLevel0) <- UStruct::SerializeBinGC <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UMasterLevel:
etachLevel <- UGameEngine:
etachLevel <-
бесит (( не пойму из-за чего вылетает
OS : Windows Vista 6.1 (Build: 7601)
CPU : GenuineIntel Intel(R) Core(TM) i3-2370M CPU @ 2.40GHz @ 2395 MHz 4095MB RAM
Video : Intel(R) HD Graphics 3000 (5362)
PosCode : LS1(152) 82788:147977:-3467 4/1 [577]
General protection fault!
History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial310) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial310) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector1298) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector Transient.ShadowProjector1298) <- ULevelBase::Serialize <- ULevel::Serialize <- UMasterLevel::Serialize <- ObjectTestReach <- (MasterLevel Transient.MasterLevel0) <- UStruct::SerializeBinGC <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UMasterLevel:


бесит (( не пойму из-за чего вылетает