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First of all, I apologize for any difficulties in translating the text as I am Brazilian.
Now to the point: Don't you think soulhound/sb needs a nerf? The class is hitting with absurd damage (base 800/900) and (critical 3k/4k/5k). Not to mention the steal, which in addition to stealing a lot of buffs and having low delay, steals randomly (and always from those we can't afford to lose). Still think it's not OP? Just look at the olys when it starts, 70% of the arenas will have a SH, sometimes even on both sides. This is becoming an annoying situation, it's no wonder that many other players are creating sb without ever having played with one in their lives.
Please consider this.
Now to the point: Don't you think soulhound/sb needs a nerf? The class is hitting with absurd damage (base 800/900) and (critical 3k/4k/5k). Not to mention the steal, which in addition to stealing a lot of buffs and having low delay, steals randomly (and always from those we can't afford to lose). Still think it's not OP? Just look at the olys when it starts, 70% of the arenas will have a SH, sometimes even on both sides. This is becoming an annoying situation, it's no wonder that many other players are creating sb without ever having played with one in their lives.
Please consider this.