Note Scryde X: Chapter III. Storm of the Sieges...

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The transition to Stage III of the Scryde X server will take place on March 3! Technical work on installing the new chapter will begin at 12:00 (GMT+3) and will take from 2 to 6 hours.

The evening online on the server is 16,700+ unique users. Every day more and more newcomers start the game on the server and if you are still thinking about starting or not - now is the time to do it.

Start: March 3 at ~14:00 (GMT+3)
Chapter duration: about 2 weeks
Target: S-Grade / Dynasty / Icarus

We have prepared special bonuses for all new players, as well as special promo codes with gifts in honor of the launch of Chapter III. But before we move on to the bonuses, let's share some statistics!

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1350+ arenas and 2221 registrations simultaneously at the 1x1 Olympiad and 494 Arenas at the 3x3 Olympiad (That's almost 1500 arenas translated into 1x1 Olympiad :f09f988e-2x: on the new Scryde X in the evening. An absolute record of the Olympiad in the entire history of our favorite game was recorded. Become a part of this large-scale Olympiad movement!

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Number of single fight arenas and registrations at the Olympiad Scryde X

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Number of 3x3 Team Fight Arenas on Scryde X

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Battles on epics - more than 2,000 players and more than 14 clans of big and mid-war

Statistics for 28 days after the server launch.png

Total number of characters created: 145,509
Characters with 1 profession: 21,278 (average level 33)
Characters with 2 profession: 53,888 (average level: 65)
Average number of players per day: 27,662 users
Evening online: ~16,700+ unique players
Total clans created: 266
Players in clans: ~13,000+

Characters with 1 profession - 21,278​

Class​
Number of players​
Scavenger3,166
Artisan2,189
Palus Knight1,451
DE Wizard1,496
Human Wizard1,413
Cleric1,299
Shillien Oracle1,183
Elf Wizard828
Raider950
Rogue941
Monk577
Oracle866
Warrior839
Human Knight620
Assassin621
Warder686
Shaman547
Scout602
Elf Knight485
Trooper519

Characters with 2 professions - 53,888​

Class​
Number of players​
Bounty Hunter7,288
Bladedancer3,739
Destroyer3,305
Warsmith2,935
Human Prophet2,855
Phantom Summoner2,275
Shillien Elder2,119
Tyrant1,964
Warlock1,486
Hawkeye1,572
Dark Avenger1,442
Warlord1,505
Abyss Walker1,195
Gladiator1,322
Treasure Hunter1,300
Elemental Summoner1,217
Bishop1,624
Elder1,108
Necromancer1,132
Phantom Ranger975
Arbalester1,027
Swordsinger959
Shillien Knight1,080
Overlord714
Berserker1,110
Plains Walker715
Spellhowler1,131
Female Soulbreaker605
Silver Ranger775
Paladin541
Warcryer504
Temple Knight325
Male Soulbreaker290

TOP 5 classes with the first profession:
1️⃣ Scavenger – 3,166
2️⃣ Artisan – 2,189
3️⃣ Palus Knight – 1,451
4️⃣ DE Wizard – 1,496
5️⃣ Human Wizard – 1,413

TOP 5 classes with a second profession:
1️⃣ Bounty Hunter – 7,288
2️⃣ Bladedancer – 3,739
3️⃣ Destroyer – 3,305
4️⃣ Warsmith – 2,935
5️⃣ Human Prophet – 2,855
 
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The rates of leveling up to level 70 have been significantly increased, starting the game now is more profitable than ever.
In addition, the experience rates up to level 76 have also been increased, for comfortable leveling up to the 3rd profession and sub-classes.
Level​
1 week stage (from March 3 to ~9)​
1-19​
5​
20-29​
5​
30-39​
5​
40-41​
5​
42-43​
5​
44-45​
5​
46-47​
5​
48-49​
5​
50​
5​
51​
5​
52​
5​
53​
5​
54​
5​
55​
5​
56​
4​
57​
4​
58​
4​
59​
4​
60​
4​
61​
3​
62​
3​
63​
3​
64​
2,5​
65​
2​
66​
1,8​
67​
1,6​
68​
1,4​
69​
1,2​
70​
1​
71​
0,8​
72​
0,6​
73​
0,5​
74​
0,4​
75​
0,3​
76​
0,2​
77​
0,15​
78​
0,1​
79​
0,05​
80​
0,03​
81​
0,01​

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We have prepared a promo code XSTAGE3 for all players. Activation of promo codes is available from March 3 to March 17 on the Scryde X server. Inside:
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    Vitality Replenishing Potion (1 pc.)
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    Vitality Maintaining Potion (2 pcs.)
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    Greater Healing Potion (200 pcs.)
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    Ticket to Kamaloka (Labyrinth of Abyss) (1 pc.)
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    Cocktail Pack (5 pcs.)
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All new characters will be given the following items upon creation:
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    Rune of EXP 30% (10 hours)
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    Top-NG Weapons Coupon
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    Top-NG Armor Coupon
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    Top D-Grade Weapons Coupon
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    Top D-Grade Armor Coupon
  • 1740832102940.png
    Vitality Maintaining Potion (3 pcs.)
  • 1740832099923.png
    Vitality Replenishing Potion (3 pcs.)
  • 1740832129763.png
    Cocktail Pack (5 pcs.)
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    Soulshot No-Grade - Private (6000 pcs.)
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    Spiritshot No-Grade - Private (3000 pcs.)
  • 1740832105322.png
    Greater Healing Potion (50 pcs.)
 
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In the third chapter of the server the following locations will be available for high-level characters:
Location​
Min. Level​
Monastery of Silence [NEW]78-79
Ketra Orc Outpos [PvP Mirror]77-78
Varka Silenos Outpost [PvP Mirror]77-78
Hot Springs [PvP Mirror]73-76
Pavel Ruins [PvP Mirror]72-73
Mithrill Mines81-82
Stokato Nest82-83
Crypts of Disgrace81-82
Giant Cave80-82
Den of Evil80-82
Primeval Isle78-80
Forge of God’s78-79
Pagan Temple76-78
Isle of Prayer78-80
Chromatic Highlands / Hellbound / Steel Citadel (HB cразу 11 уровня)80-82

Changes in locations:
  • Added level 78 Monastery of Silence location.
  • Primeval Isle – spawns returned according to Gracia Final, creature resp. significantly reduced.
  • Pavel Ruins – creature resp. significantly reduced.
  • Isle of Prayer / Chromatic Highlands: drop improved to Dynasty.
  • Pagan Temple: drop improved to S-grade.
  • HB entrance / Megaliths / Dunes - drop improved to S-grade.
  • HB Battared Lands – drop improved to Dynasty, creature magic defense increased.
Inaccessible locations of Chapter 3: Lair of Antharas (HF), Dragon Valle y(HF), Beast Farm, Sel Mahum Base, Plains of Lidardmans, Field of Silence, Field of Whispers, Gracia, Tully, Tower of Infinitum.
 
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Instance​
Requirements​
Cooldown​
Pailaka: The Wounded Dragon1 character (level 73-77)1 time per character
Group kamaloka (level 73)2+ characters (68-78 levels)every day at 6:30 (GMT+3)
Labyrinth of the Abyss (78, 81+ lvl)2+ characters (level 73-85)every Mon and Fri at 6:30 (GMT +3)
Arena of Trials (Stage 3)9 characters (76+ levels)available from March 5
Twins2+ characters (level 75-82)every day at 6.30 (GMT +3)
Abyss (NPC Salazar, Rune)1 character (level 79+)every day at 6.30 (GMT +3)

Important quest changes.png

  • Take Advantage of the Crisis (Dynasty recipes) - now from level 77
  • Rise and Fall of the Elroki Tribe (Dyno robe recipes) - now from level 77
  • Expulsion of Evil Spirits (Dyno Heavy and Light recipes) - now from level 77
  • Exploration of the Giants' Cave - Part 1 (Dyno Weapon recipes) - now from level 78
  • Ghosts of Batur - now from level 78
  • A Powerful Primeval Creature (A/Dyno Weapon recipes) - now from level 78
  • Fates Whisper - Simplified painting of the fabric Also removed the alternative chain with damage to Baium
  • Now, starting from level 1 of the Ketra and Varka alliance, players can purchase S-Grade equipment recipes. The higher the alliance level, the lower the prices for the recipes. (The conditional recipe for the Draconic helmet costs 400 items at level 1 and only 100 items at alliance level 5)
  • To teleport to the Pagan Temple, you now need a Pagan's Mark, after which the Statue will teleport the player inside. You can enter the Pagan Temple no more often than 10 minutes after the last entrance.
  • Now, with unique friendship with caravans on Hellbound, you can purchase Dynasty Essence II. Celtus spawns have been increased (4 additional spawns at the lower spot with Chimeras, 3 additional spawns at the upper spot. Respawn is 15 minutes). The amount of Life Force Chimeras obtained using a Magic Bottle has been increased by 4 times.
 
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New instance - Abyss.png

In Rune, near the entrance to the 83rd labyrinth, there is a mysterious NPC named Salazar. He is the one who can grant access to the enigmatic instance known as Abyss (80+)—a place where every warrior will face a challenge that tests their strength and skill. The instance can be accessed daily, with a reset time at 6:30 AM.

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Abyss

Upon entering the Abyss, the player is presented with a controller that allows them to choose one of three difficulty levels:
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    Basic Level
    • Creature Level: 82
    • Attribute Attack: 150
    • Attribute Defense: 125
    • Difficulty: Medium
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    Advanced Level
    • Creature Level: 85
    • Attribute Attack: 250
    • Attribute Defense: 225
    • Difficulty: High
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    Extreme Level
    • Creature Level: 86
    • Attribute Attack: 350
    • Attribute Defense: 350
    • Difficulty: Hellish
After selecting the difficulty level, the player is granted a powerful skill, Touch of Abyss
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, which imbues them with divine strength. This skill significantly boosts all offensive stats, grants vampirism to physical and magical abilities, and reduces MP consumption by 100%. The skill remains active as long as the player is inside the Abyss and disappears when they leave, but it reactivates upon re-entry. Players have a total of 10 minutes to complete the instance.
After choosing the difficulty level and activating the powers, the player gains access to powerful debuffs that can be used against enemies:
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    Reproduction — Creates 1 to 4 copies of all creatures.
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    Power Curse — Significantly enhances the drop rate and strength of all creatures.
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    Paralysis
    — All creatures are paralyzed for 15 seconds.
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    Root — All creatures are rooted for 30 seconds.
For those ready for even greater challenges, there is a special quest available starting at level 79. By killing mobs in the Abyss, players can obtain a rare ring upon completing the quest, which can later be upgraded to Improved or Chaoticversions through synthesis.

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Abyss Ring: Increases PvE damage by 5%, boost to holding attack power by 5%, and resistance to holding attacks by 5%. The ring can be obtained through a quest from NPC Salazar.
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Improved Abyss Ring: Increases PvE damage by 5%, Critical Attack power by 3%, Magic Attack power by 3%, holding attack power by 5%, and resistance to holding attacks by 5%.
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Chaotic Abyss Ring: Increases PvE damage by 5%, Critical Attack power by 6%, Magic Attack power by 6%, holding attack power by 7%, and resistance to holding attacks by 7%.
To upgrade the ring, NPC Salazar will ask for
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Abyss Ring Pieces, which can only be obtained in the Abyss instance. You can collect 1 piece at the basic level, 2 pieces at the advanced level, and 4 pieces at the hellish level. The upgrade follows the synthesis rules, with a 50% success rate for the first upgrade and a 30% success rate for the Chaotic version.
 
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The Olympiad will be available from level 74. Arena chances have been returned to standard values. For each victory and loss, players will receive 250 and 50 Olympiad Tokens, respectively. For 3x3 battles, 1000 and 200. The reward for hero will be an additional 25,000 OT, the reward for 2nd place is 10,000 OT, 3rd place is 5,000 OT. And an additional reward:
  • 1718969927708.png
    +2,500 Olympiad Tokens for 1-99 points
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    +5,000 Olympiad Tokens for 100-299 points
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    +10,000 Olympiad Tokens for 300+ points
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From 7 March 18:00 you can purchase the following in the Olympiad store:
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    Olympiad Jewelry
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    S-Grade Jewelry
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    S-Grade Armor
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    Dynasty Armor
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    Enchant scrolls and other useful consumables
For completing Olympiad quests, players will receive High Grade chests starting March 6 with increased rewards and the opportunity to receive Olympiad Jewelry for 21 days, Giant Codes

:e29aa0-2x: A-Grade equipment prices will be indexed according to the new chapter
:e29aa0-2x: Hero S-Grade weapons will be available from March 9th.
 
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SUB-CLASSES.png


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  • There are no more restrictions on subclasses. Any character can take any subclass, including Warsmith and Overlord. (Dark Elves can take light elves' subclasses and vice versa. Tanks can take subclasses on other tanks). The exception is the Kamael race, they can only take subclasses of their own race.
  • Now subskills work not only on the main class, but on all subclasses. At the same time, the restrictions from the original game are preserved. Tanks cannot have Knight Ability. Summoners cannot have Summoner Ability
  • Subclass skill books are now universal, which means that you can take any subclass and learn any available subclass skill. (For example, you can pump up Sorceror and take a sub skill for Counter Haste).

REWARDS FOR TVT.png

Along with the launch of Chapter III of the server, rewards for participating in TvT will be improved:

Rewards​
Achievement​
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Silver Coin (30 pcs.),
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Soulshots Ticket (30 pcs.),
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EXP Scroll Top (4 pcs.)
Victory
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Silver Coin (15 pcs.),
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Soulshots Ticket (30 pcs.),
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EXP Scroll Top (2 pcs.)
Defeat
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Silver Coin (50 pcs.),
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Sapphire (3 pcs.)
Top 1 killer in the team
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Silver Coin (25 pcs.),
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Sapphire (2 pcs.)
Top 2 killer in the team
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Silver Coin (15 pcs.),
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Sapphire
Top 3 killer in the team

REWARDS FOR BEING ONLINE.png

Along with the launch of Chapter III of the server, online rewards (timer) will be improved:

Reward​
Time spent in the game​
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Silver Coin (3 pcs.)
5 min
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Greater CP Potion (50 pcs.)
10 min
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Silver Coin (5 pcs.)
15 min
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Sapphire and
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Silver Coin (5 pcs.)
20 min
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Greater CP Potion (100 pcs.) and
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Greater Healing Potion (150 pcs.)
30 min
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Sapphire
60 min
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Vitality Maintaining Potion
90 min
 
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  • Increased the level of Ant Queen/Core/Orfen/Baphomet/Belial/Salamander to 78, and also increased their stats and drops.
  • The number of Boss essences in the divisions has been increased.
  • World boss Baium (78) with an improved re-entry system has become available. The entrance opens at 75%, 50% and 25% of the boss's HP (for 2 minutes). In addition, between 75% and 25%, the entrance will open after 20 minutes have passed, even if no damage is dealt to the boss. Respawn every Tuesday at 20:30 +/- 30 minutes, the first respawn is March 11. The quest for the passage (Bloded Fabric) is not required.

Attribute constraint​

  • From March 3 to March 9 – no drop of stones from monsters and no possibility to improve armor and weapons
  • From March 10 to March 16 – attribute limitation 70/35
  • From March 17 to the end of Chapter III – attribute limitation 150/60
  • The first hero weapon with 70 ATT will be issued on March 9.

Sieges of fortresses​

Fortress sieges will become available with the introduction of Chapter III.
  • Guards level: 70+
  • Registration: every 4 hours

Castle Siege Settings​

  • Siege time: 20:00 every 2nd Sunday, first sieges - March 9
  • Registration requires clan level 4
  • "Alliance" works until the first cast (while the castle is assigned to an NPC)
  • Added the ability to study 2nd and 3rd level Build Headquarters
  • Updated siege weapon Summon Swoon Cannon

Updated locations near castles: added defensive structures and barriers

Territory Wars Settings​

  • TWs are held every other Saturday at 20:00, the first TWs are on March 15
  • Flags are reset before the start of each TW
  • The limit on flags for one castle is 3 pcs.
  • A system of unified Territory Badges has been introduced. Now it doesn't matter for which castle you register for TW, you will still receive unified Territory Wars badges, for which you can purchase goods from any territory in a special store.

Castle Dungeon​

  • For the quests Danger in the Dungeon (Fortress) and Danger in the Dungeon (Castle), the exchange rate for the
    1740834936736.png
    Fragment of the Dungeon Leader Mark item for Epaulettes has been doubled
  • In the Castle and Fortress dungeon, the chance of epaulettes dropping from Bosses has been significantly increased
  • The cooldown is now personal for each clan member, there is no longer a general cooldown for the dungeon
  • You can enter the dungeon once a day, the cooldown is the same as for regular daily instances - after the restart
 
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Now Dynasty equipment can be improved and given useful characteristics and resistances. Each body can have one of two shoulders inserted to choose from. Equipment can be strengthened at NPC Rin in the "Equipment Enchancement" tab. Sets with {PVP} insertion can also be strengthened.

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When you quip the entire set of equipment with a shoulder - the appearance changes
To strengthen, you need to collect 1500 strengthening
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stones that are mined in the Hellbound location. In addition to the stones, you will need 8,000,000 Adena for the exchange
NameTypeParameters
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Dynasty Leather Armor
Wind FuryCON-2, DEX+2, Atk. Speed +3.24%, Speed +5, Evasion +5.3, Stun Resistance +50%, Critical Atk. Damage +144. No class restrictions.
1740835106961.png
Dynasty Leather Armor
Dead ShotCON-2, STR+1, DEX+1, Physical Atk. +3.24%, Atk. Speed +3.24%, Accuracy +7, Stun Resistance +50%, Increases max attack range by 50 when using bow or crossbow. No class restrictions.
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Dynasty Tunic
ArcaneINT+1, WIT+1, MEN-2, Magic Speed +15%, Magic Atk. +6.60%, Speed +7, Stun Resistance +50%. No class restrictions.
1740835111733.png
Dynasty Tunic
SalvageINT-2, WIT+1, MEN+1, Magic Speed +15%, Physical Def. +4%, Magic Def. +4%, Speed +7, Healing Effectiveness +30, Stun Resistance +50%. No class restrictions.
1740835115990.png
Dynasty Plate
AssaultCON-2, STR+1, DEX+1, Physical Atk. +3.24%, Physical Def. +3.24%, Speed +5, Max HP +492, Stun Resistance +50%. No class restrictions.
1740835115990.png
Dynasty Plate
BerserkCON-2, STR+2, Physical Atk. +6.6%, Critical Strike Chance +5%, Max HP +492, Critical Strike Damage +282, Stun Resistance +50%. No class restrictions.
 
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Castle Treasury System​.png

The treasury from all cities is now accumulated into one common fund from which castles will receive a certain %:
  • Aden - 25%
  • Giran - 15%
  • Rune - 15%
  • Schuttgart - 10%
  • Goddard - 10%
  • Dion - 10%
  • Heine - 5%
  • Gludio - 5%
  • Oren - 5%

Fortress treasury system.png

In the new Fort Treasury system, the location tax is no longer tied to specific forts. Instead, all listed territories contribute to the server's general treasury, from which each fort receives a percentage. In addition, Valley/Borderland/Southern forts have double the epaulette and glory gain.
  • Valley Fortress - 35%
  • Borderland Fortress - 20%
  • Antharas' Fortress - 20%
  • Southern Fortress - 15%
  • Western Fortress - 10%
All listed locations contribute to the general treasury of the server in Aden. Each fort leader receives a certain percentage of this general treasury.
  • In the dialogue with the NPC Foreman in each fort (for example, Fort Valley), the option Treasury - information about the territory has been added
  • The tax system tied to individual locations has been replaced. Now each fort accumulates a certain percentage of the total amount of Adena obtained from all specified territories
  • Each territory contributes 5% of the extracted Adena to the common treasury of the forts
  • Territories are no longer tied to specific forts, which ensures equal opportunities for all forts
Посмотреть вложение 249564 It is important to note that even if a clan loses a fortress, the collected treasury does not disappear. A new clan that captures the fortress will be able to start taking funds from the treasury, continuing the rivalry for control over the location.

Collection mechanism.png

  • Based on the list of forts and their percentages, the treasury is replenished accordingly
  • Each fort can take 10% of the total amount once every 6 hours, maintaining the previous mechanism for collecting the treasury
  • In the event of a clan losing a fortress, the collected treasury does not disappear. A new clan that has captured the fortress will be able to start taking funds from the treasury, continuing the rivalry for control of the location
Example: In dialogue with the Foreman NPC, players see the current amount of Adena available to collect and can choose their share according to the percentage assigned to their fort.
:e29aa0-2x: It is forbidden to capture forts on twinko clans. In case of violation of this rule the main clan will be charged a fine of 50,000 clan reputation, and the fort will be reset to the NPC.
 
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1740835379687.png

  • Large CP banks for Ancient Adena, online rewards and a bonus for purchasing Gold have been returned to the game
  • A new calendar of gifts for logging in will be available on 10.03. All calendar progress will be reset
  • New S-grade items (BEWS, BEAS) and tickets to the Abyss have appeared in the Silver store
  • New costumes have been added to the Accessories store
  • The spot acceleration system now works up to and including lvl 86. We remind you that champions now also work up to lvl 86.
Equipment rebalance.png

Apella equipment obtained from the farm has received additional characteristics and resistances.

1740835423127.jpeg
Apella Plate Armor
STR +1 CON -1Resistance to stun +15%
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Apella Plate Armor (Attack)
STR +2 CON -2Resistance to stun +25%
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Apella Plate Armor (Defence)
STR +1Resistance to stun +25%
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Apella Doublet
WIT +1 MEN -1Resistance to stun +15%
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Apella Doublet (Attack)
WIT +2 MEN -2Resistance to stun +25%
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Apella Doublet (Defence)
WIT +2 MEN -2Resistance to stun +25%
1740835438552.jpeg
Apella Brigandine
DEX +1 CON-1Resistance to sleep and root +15%
1740835438552.jpeg
Apella Brigandine (Bow Master)
STR +1 DEX +1 CON -2Resistance to sleep and root +25%
1740835438552.jpeg
Apella Brigandine (Attack Master)
WIT +1 DEX +2 CON -2Resistance to sleep and root +25%

The stats and resistances of S-Grade shoulder armor have changed.

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Draconic Leather Armor (Attack + Defence)
Stun Resistance +25%, Paralysis Resistance +25%
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Draconic Leather Armor (Attack Master)
Removed +1 DEX bonus
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Draconic Leather Armor (Speed Master)
Removed +1 STR bonus
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Imperial Crusader Breastplate (Attack Master)
Phys. Atk. is now 4%, DEX -3.
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Imperial Crusader Breastplate (Defence Master)
No longer gives +2 STR, M.Def is now 6%

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Before the server launch, we promised not to change the class balance and balancer values, so that each player could get the same experience from the game that they tested during the OBT. As part of Chapter 3 of the server, a re-balance of classes and changes to the class balancer will be made.

Since the appearance of 3 professions significantly changes the balance of power, we decided not to rush with changes and take a break for a week. From 03.03 to 09.03 we will closely monitor the balance in the field and at the Olympiad and already in the second week of the chapter we will provide an updated balance of classes.

For the current week we have prepared minor changes, with obvious fixes for us, which will come into effect with the start of Chapter 3:
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    Dual Dagger Mastery: The skill is now learned from level 78. We remind you that the skill has also been added to the Bladedancer and Swordsinger classes.
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    Warp: now in the field has a non-static cd = 15 sec. The next change in the skill cd is possible in a week.
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    Cursed Death Link: Skill power in PvE has been increased to standard values.
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    Corpse Burst: Skill power in PvE has been increased to standard values.

Balancer​

Gladiator: Outgoing damage in the daily and the Olympics has been reduced by 10%.
Destroyer: Outgoing damage in the daily with auto-attack reduced by 10%.
Hawkeye, Phantom Ranger, Silver Ranger, Trickster : Outgoing damage of skills in the daily increased by 10%

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We want to answer the question in advance: "What will happen in a week? Will there be new skills for classes that are not in demand among players?" Answer - Yes, we are preparing more than 15 new skills for classes that are not in demand among players. A significant part of the changes will actualize the aspect of mass battles and relevance in mass PvP.
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