Automatic Events
Automatic events are held daily on our servers: TvT, CTF, Last Hero and Domination.General information about auto-events:
- Registration begins in couple of minutes before the start of the event, an invitation will be sent to each player
- You can register with one character from one computer
- You can cancel the registration through the "Events" in ALT + B
- After teleporting to the event, players are distributed to different instanced locations
- Depends on the location: the number of teams (from 2 to 5) and the number of participants in the team (from 9 to 150)
- Players are distributed among teams and groups within teams equally depending on their class
- Automatic events is not held during castle sieges
- You can disable event invitations in the .cfg settings
- For afk in events, the final reward will be reduced
Autoevent features on Scryde
New locations and number of teams
Now, for each event, several new locations are available that were not previously involved. Depending on the location, the number of teams and the number of players who take part in the battle change. In total, up to 5 different teams can fight in the location at the same time, each of which will be highlighted in its own color. List of new locations:
- Baium Room
- Monastery of Silence
- Emerald Square
- Underground Coliseum
- Wild Beast
- Cruma Tower
- Wasteland
- Frozen Labyrynth
- Seed Of Annihilation
- Rune Castle
- Coliseum
- Hellbound Town
- Salle Throne and many other locations!
Mirror locations
For all events, the «mirror locations» are implemented. If the location for the event gathers the maximum number of players, then the players will automatically begin to be distributed to other locations. This means that now there is no longer a limit on the number of players in the event! Everyone can take part and you can forget about the annoying notification «The limit on the number of participants has been exceeded».
Penalty for AFK
Say no to useless twinks at autoevents! We have implemented a special penalty system that will penalize every player for AFK. If the player was AFK during the entire event, then he will not receive a reward at all, and if the player was AFK for some part of the event, then the reward will be received, taking into account the penalty for AFK. The system will warn you if it considers your character to be inactive and will provide you with AFK statistics at the end of the event. Now the events will become more intense and active!
The AFK penalty is accompanied by a system message:
Leaving the location
If you decide to run away from the battlefield, then in a few seconds your character will be killed - This is done to make auto-events more interesting and functional.Exiting the location is also accompanied by a system message:
Timer adaptation and sound notification
We have also implemented a special timer, which now shows:1) time before teleportation to the event;
2) time before the start of the event;
3) time until the end of the event.
And the sound notification will not let you miss the registration for the event, even if you minimized the window:
Kill and flag counters
Now each player will have access to a total kill or flag counter located on the right side of the screen. The counter is automatically updated and sorted based on the number of frags. In addition, you can keep track of your achievements, as well as the number of kills and deaths of your allies and enemies in the character titles:
Smart distribution of players
Now the players are distributed among the teams equally, not only in terms of number, but also in terms of level and profession. This means that it will never happen that in one team there will be only level 20 dwarves, and in the other - only level 85 mages. The system will distribute the players evenly! In addition, players will be automatically and equally divided into groups of up to 9 people.
Last Hero – in a new way!
By popular demand, we have radically changed the concept of the Last Hero event, while complicating the group bay of heroes. When teleporting to the event, all players will be hidden: nicknames, images, clans and titles. A ban on the use of positive effects on other participants in the event has been implemented. Multilocations have been added and, now, with a large number of participants, the players will be distributed in different locations, the number of the last heroes will be appropriate. Now, the fight for Last Hero will become more honest and intriguing!
A few more additions
- Implemented a ban on using skills like Warp with a flag in hand
- Implemented the ability to reward players for top kills and brought flags
- Implemented full multilingualism of all announcements, tables and informational invitations
- Implemented universal commands .eventjoin, .evenleave to register and unregister for all events
- Added tie reward
- ALT+B has a new tab with information about the top players of the last event and the remaining time until the next event
[Team vs Team]
Goal: kill as many opponents from other teams as possible.
Rewards (win / loss):
х1 | x50 | x100 | x1000 |
---|---|---|---|

[Capture the Flag]
Goal: capture the flag of the enemy team and defend your own.
Rewards (win / loss):
x1 | x50 | x100 | x1000 |
---|---|---|---|

[Domination]
Goal: to capture and hold the bases of enemy teams and defend your own.
Rewards (win / loss):
x50 | x100 | x1000 |
---|---|---|

[Death match]
Goal: kill as many enemies as possible
х50 / x100 | x1000 |
---|---|

[Korean Style]
Rewards (win / loss):x50 / x100 | x100 | x1000 |
---|---|---|
