Я не понимаю, что он хочет. Но одна ошибка действительно есть:
У нас:
PTS:
skill_begin skill_name = [s_lionheart1] /* [라이온하트] */ skill_id = 287 level = 1 operate_type = A2 magic_level = 36 self_effect = {} effect =
{{p_defence_trait;trait_shock;40};{p_defence_trait;trait_hold;40};{p_defence_trait;trait_sleep;40};{p_defence_trait;trait_paralyze;40};{p_resist_dispel_by_category;slot_buff;-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 16 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 150 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 60 abnormal_lv = 1 abnormal_type = resist_spiritless abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 341 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end
skill_begin skill_name = [s_lionheart2] /* [라이온하트] */ skill_id = 287 level = 2 operate_type = A2 magic_level = 49 self_effect = {} effect =
{{p_defence_trait;trait_shock;60};{p_defence_trait;trait_hold;60};{p_defence_trait;trait_sleep;60};{p_defence_trait;trait_paralyze;60};{p_resist_dispel_by_category;slot_buff;-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 22 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 150 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 60 abnormal_lv = 2 abnormal_type = resist_spiritless abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 467 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end
skill_begin skill_name = [s_lionheart3] /* [라이온하트] */ skill_id = 287 level = 3 operate_type = A2 magic_level = 62 self_effect = {} effect =
{{p_defence_trait;trait_shock;80};{p_defence_trait;trait_hold;80};{p_defence_trait;trait_sleep;80};{p_defence_trait;trait_paralyze;80};{p_resist_dispel_by_category;slot_buff;-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 29 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 150 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 60 abnormal_lv = 3 abnormal_type = resist_spiritless abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 582 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end
@Wise