Дебаффы завышены по сравнению с чем?
я не хочу расписывать.
давай сделаем проще
Безмолвие (Silence)1 - 10Активное: Временно блокирует магические умения цели.
Судьба (Doom)1 - 10Активное: Временно блокирует все физические и магические умения цели.
Обездвиживание (Hold)1 - 10Активное: Временно оглушает цель. Цель невосприимчива к дополнительным оглушающим атакам, пока длится эффект.
Паралич (Paralyze)1 - 10Активное: Временно парализует цель.
Страх (Fear)1 - 10Активное: Мгновенно вызывает у цели страх и обращает ее в бегство.
skill_begin skill_name = [s_vari_attack_paralyze10] /* [아이템 스킬 : 패럴라이즈] */ skill_id = 3088 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_speed;{all};-50;per};{p_attack_speed;{all};-50;per};{p_magic_speed;{all};-50;per}} end_effect = {{i_call_skill;[s_item_opt_paralyze_end1]}} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 1 abnormal_type = paralyze abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_paralyze} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 skill_end
skill_begin skill_name = [s_vari_attack_fear10] /* [아이템 스킬 : 피어] */ skill_id = 3090 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{i_run_away;40;20};{p_fear};{p_block_controll}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_turn_flee debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 skill_end
skill_begin skill_name = [s_vari_attack_silence10] /* [아이템 스킬 : 사일런스] */ skill_id = 3093 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_spell}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = silence abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_silence debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 skill_end
skill_begin skill_name = [s_vari_attack_doom10] /* [아이템 스킬 : 둠] */ skill_id = 3094 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = silence_all abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_silence debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 skill_end
дай кодерам данные скрипты и пусть выложат хоть 1 для сверки
это с ПТСа скрипты
трейта нет. ренжа 400. скилл лвл 75. заходит чаще +30х скиллов
совпадение?